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"formatDetail" "*" "formatSpecular" "*" "formatNormal" "*" "blendFunc" "Replace*" "customBlendOpRgb" "Add*" "customBlendOpAlpha" "Add*" "srcCustomBlendFunc" "One*" "destCustomBlendFunc" "One*" "srcCustomBlendFuncAlpha" "One*" "destCustomBlendFuncAlpha" "One*" "alphaTest" "Always*" "depthTest" "LessEqual*" "depthWrite" "*" "cullFace" "Back*" "polygonOffset" "None*" "showAdvancedOptions" "*" "colorWriteRed" "Enable" "colorWriteGreen" "Enable" "colorWriteBlue" "Enable" "colorWriteAlpha" "Enable" "stencilOpFail1" "Keep" "stencilOpZFail1" "Keep" "stencilOpPass1" "Keep" "stencilOpFail2" "Keep" "stencilOpZFail2" "Keep" "stencilOpPass2" "Keep" "stencilFunc1" "Always" "stencilFunc2" "Always" "stencil" "Disable" } } PK w8EEmaterials/physicsettings.gdt { "ap_food_cart" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "" "mass" "20" "friction" "0.3" "isFrictionInfinity" "0" "bounce" "0.01" "bulletForceScale" "0.6" "explosiveForceScale" "0.25" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "ap_luggage03" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_tire" "mass" "1" "friction" "0.5" "isFrictionInfinity" "0" "bounce" "0.2" "bulletForceScale" "0.2" "explosiveForceScale" "0.03" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "ap_luggage04" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_tire" "mass" "1" "friction" "0.5" "isFrictionInfinity" "0" "bounce" "0.2" "bulletForceScale" "0.2" "explosiveForceScale" "0.03" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "barrel_metal" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_metal" "mass" "200" "friction" "1" "isFrictionInfinity" "0" "bounce" "0.3" "bulletForceScale" "0.25" "explosiveForceScale" "1" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "1" } "bottle_plastic" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_bottle" "mass" "0.1" "friction" "0.3" "isFrictionInfinity" "0" "bounce" "0.4" "bulletForceScale" "0.45" "explosiveForceScale" "0.004" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "brick" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_brick" "mass" "5" "friction" "0.5" "isFrictionInfinity" "0" "bounce" "0.3" "bulletForceScale" "0.6" "explosiveForceScale" "0.12" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "bucket_metal" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_metal" "mass" "6" "friction" "0.5" "isFrictionInfinity" "0" "bounce" "0.1" "bulletForceScale" "0.6" "explosiveForceScale" "0.18" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "car_door" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_car_door" "mass" "25" "friction" "0.5" "isFrictionInfinity" "0" "bounce" "0.1" "bulletForceScale" "0.6" "explosiveForceScale" "0.18" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "car_hood" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_car_hood" "mass" "15" "friction" "0.5" "isFrictionInfinity" "0" "bounce" "0.1" "bulletForceScale" "0.6" "explosiveForceScale" "0.18" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "cardboardbox_empty" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_cardboard" "mass" "1" "friction" "0.5" "isFrictionInfinity" "0" "bounce" "0.2" "bulletForceScale" "0.1" "explosiveForceScale" "0.03" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "cardboardbox_full" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_cardboard" "mass" "30" "friction" "0.6" "isFrictionInfinity" "0" "bounce" "0.2" "bulletForceScale" "0.75" "explosiveForceScale" "0.55" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "cargocontainer_20ft" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "phy_cargocontainer" "mass" "1000" "friction" "0.4" "isFrictionInfinity" "0" "bounce" "0.05" "bulletForceScale" "0.6" "explosiveForceScale" "0.3" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "cinderblock" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_brick" "mass" "20" "friction" "0.3" "isFrictionInfinity" "0" "bounce" "0.01" "bulletForceScale" "0.6" "explosiveForceScale" "0.25" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "com_cellphone_off" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "" "mass" "0.1" "friction" "0.3" "isFrictionInfinity" "0" "bounce" "0.4" "bulletForceScale" "0.45" "explosiveForceScale" "0.004" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "com_cellphone_on" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "" "mass" "0.1" "friction" "0.3" "isFrictionInfinity" "0" "bounce" "0.4" "bulletForceScale" "0.45" "explosiveForceScale" "0.004" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "com_laptop_close" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "" "mass" "1" "friction" "0.5" "isFrictionInfinity" "0" "bounce" "0.2" "bulletForceScale" "0.1" "explosiveForceScale" "0.03" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "corrugated_metal" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "" "mass" "16" "friction" "0.4" "isFrictionInfinity" "0" "bounce" "0.4" "bulletForceScale" "0.5" "explosiveForceScale" "0.35" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "corrugated_metal_lg" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "" "mass" "48" "friction" "0.5" "isFrictionInfinity" "0" "bounce" "0.5" "bulletForceScale" "0.9" "explosiveForceScale" "0.65" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "crate_plastic" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_bottle" "mass" "1" "friction" "0.5" "isFrictionInfinity" "0" "bounce" "0.2" "bulletForceScale" "0.2" "explosiveForceScale" "0.03" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "debris_bumper02" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_brick" "mass" "20" "friction" "1" "isFrictionInfinity" "0" "bounce" "0.03" "bulletForceScale" "0.25" "explosiveForceScale" "1" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "debris_engine" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_metal" "mass" "100" "friction" "0.25" "isFrictionInfinity" "0" "bounce" "0.05" "bulletForceScale" "0.6" "explosiveForceScale" "0.3" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "debris_engine02" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_metal" "mass" "30" "friction" "0.25" "isFrictionInfinity" "0" "bounce" "0.05" "bulletForceScale" "0.6" "explosiveForceScale" "0.3" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "default" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "" "mass" "10" "friction" "0.5" "isFrictionInfinity" "0" "bounce" "0.5" "bulletForceScale" "0.5" "explosiveForceScale" "0.3" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "empty_trashcan" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "" "mass" "20" "friction" "1" "isFrictionInfinity" "0" "bounce" "0.3" "bulletForceScale" "0.25" "explosiveForceScale" "1" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "1" } "fire_extinguisher" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_metal" "mass" "18" "friction" "0.25" "isFrictionInfinity" "0" "bounce" "0.05" "bulletForceScale" "0.6" "explosiveForceScale" "0.4" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "fruit_large" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_fruit" "mass" "15" "friction" "0.5" "isFrictionInfinity" "0" "bounce" "0.02" "bulletForceScale" "0.5" "explosiveForceScale" "0.3" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "fruit_large_chunk" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_fruit" "mass" "1" "friction" "0.5" "isFrictionInfinity" "0" "bounce" "0.01" "bulletForceScale" "0.13" "explosiveForceScale" "0.03" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "fruit_small" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_fruit" "mass" "0.5" "friction" "0.5" "isFrictionInfinity" "0" "bounce" "0.02" "bulletForceScale" "0.4" "explosiveForceScale" "0.018" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "fruit_small_chunk" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_fruit" "mass" "0.1" "friction" "0.5" "isFrictionInfinity" "1" "bounce" "0" "bulletForceScale" "0.1" "explosiveForceScale" "0.004" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "glass_chunk" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_glass" "mass" "1" "friction" "0.3" "isFrictionInfinity" "0" "bounce" "0.1" "bulletForceScale" "1" "explosiveForceScale" "1" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "50" "tempDefaultToCylinder" "0" } "helicopter_piece" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "" "mass" "300" "friction" "0.25" "isFrictionInfinity" "0" "bounce" "0.05" "bulletForceScale" "0.6" "explosiveForceScale" "0.3" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "helmet" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_metal" "mass" "6" "friction" "0.5" "isFrictionInfinity" "0" "bounce" "0.1" "bulletForceScale" "0.6" "explosiveForceScale" "0.18" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "hub_cap" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_metal" "mass" "6" "friction" "0.1" "isFrictionInfinity" "0" "bounce" "0.4" "bulletForceScale" "0.6" "explosiveForceScale" "0.18" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "jeepride_boulder" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_rubble" "mass" "5000" "friction" "0.25" "isFrictionInfinity" "0" "bounce" "0.05" "bulletForceScale" "0.6" "explosiveForceScale" "0.3" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "laptop" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "" "mass" "8" "friction" "0.3" "isFrictionInfinity" "0" "bounce" "0.1" "bulletForceScale" "0.5" "explosiveForceScale" "0.15" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "picture_frame" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_wood" "mass" "5" "friction" "0.3" "isFrictionInfinity" "0" "bounce" "0.1" "bulletForceScale" "0.25" "explosiveForceScale" "0.1" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "pipe_pieces" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "phy_pipe" "mass" "18" "friction" "0.25" "isFrictionInfinity" "0" "bounce" "0.05" "bulletForceScale" "0.6" "explosiveForceScale" "0.3" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "plastic_case_big" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_bottle" "mass" "200" "friction" "1" "isFrictionInfinity" "0" "bounce" "0.3" "bulletForceScale" "0.25" "explosiveForceScale" "1" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "1" } "projectile_sidewinder_missile" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "" "mass" "150" "friction" "0.5" "isFrictionInfinity" "0" "bounce" "0.5" "bulletForceScale" "0.25" "explosiveForceScale" "1" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "1" } "propane_tank" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_metal" "mass" "18" "friction" "0.25" "isFrictionInfinity" "0" "bounce" "0.05" "bulletForceScale" "0.6" "explosiveForceScale" "0.3" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "rubble_chunk_heavy" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_rubble" "mass" "1000" "friction" "0.75" "isFrictionInfinity" "0" "bounce" "0.05" "bulletForceScale" "0.6" "explosiveForceScale" "0.3" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "sandbag" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "" "mass" "20" "friction" "0.3" "isFrictionInfinity" "0" "bounce" "0.01" "bulletForceScale" "0.6" "explosiveForceScale" "0.25" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "tank_turret" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "" "mass" "1000" "friction" "0.5" "isFrictionInfinity" "0" "bounce" "0.02" "bulletForceScale" "0.01" "explosiveForceScale" "0.03" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "teddy_bear" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "" "mass" "0.5" "friction" "0.6" "isFrictionInfinity" "0" "bounce" "0.1" "bulletForceScale" "0.1" "explosiveForceScale" "0.018" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "tire" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_tire" "mass" "18" "friction" "0.8" "isFrictionInfinity" "0" "bounce" "0.8" "bulletForceScale" "0.6" "explosiveForceScale" "0.25" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "tire_heavy" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_tire" "mass" "250" "friction" "0.8" "isFrictionInfinity" "0" "bounce" "0.8" "bulletForceScale" "0.1" "explosiveForceScale" "1" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "tv_24inch" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_tv" "mass" "60" "friction" "0.5" "isFrictionInfinity" "0" "bounce" "0.1" "bulletForceScale" "0.6" "explosiveForceScale" "0.85" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "weapon_clip" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_weapon_clip" "mass" "3" "friction" "0.7" "isFrictionInfinity" "0" "bounce" "0.01" "bulletForceScale" "1" "explosiveForceScale" "1" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "weapon_clip_empty" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_weapon_clip" "mass" "0.5" "friction" "0.7" "isFrictionInfinity" "0" "bounce" "0.4" "bulletForceScale" "1" "explosiveForceScale" "1" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "wood_crate" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_wood" "mass" "50" "friction" "0.5" "isFrictionInfinity" "0" "bounce" "0.2" "bulletForceScale" "0.2" "explosiveForceScale" "0.03" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } "woodencross" ( "physpreset.gdf" ) { "configstringFileType" "PHYSIC" "sndAliasPrefix" "physics_wood" "mass" "3" "friction" "0.5" "isFrictionInfinity" "0" "bounce" "0.2" "bulletForceScale" "0.3" "explosiveForceScale" "0.07" "piecesSpreadFraction" "0" "piecesUpwardVelocity" "0" "tempDefaultToCylinder" "0" } } PK w8x hmaterials/ploscicafile.gdt { "ploscica_tex" ( "material.gdf" ) { "template" "material.template" "materialType" "world phong" "locale_case" "0" "locale_test" "0" "locale_tools" "1" "locale_decal" "0" "locale_Middle_East" "0" "locale_London" "0" "locale_Kiev" "0" "locale_Chechnya" "0" "locale_Generic" "0" "locale_Duhoc" "0" "locale_Villers" "0" "locale_Egypt" "0" "locale_Libya" "0" "locale_Tunisia" "0" "locale_Industrial" "0" "locale_Poland" "0" "locale_Modern_America" "0" "usage" "tools" "surfaceType" "asphalt" "missileClip" "0" "bulletClip" "0" "playerClip" "0" "aiClip" "0" "vehicleClip" "0" "itemClip" "0" "canShootClip" "0" "aiSightClip" "0" "noFallDamage" "0" "noSteps" "0" "noImpact" "0" "noMarks" "0" "noPenetrate" "0" "noDrop" "0" "slick" "0" "ladder" "0" "mantleOn" "0" "mantleOver" "0" "noLightmap" "0" "noDynamicLight" "0" "noCastShadow" "0" "noReceiveDynamicShadow" "0" "noDraw" "0" "noFog" "0" "drawToggle" "0" "sky" "0" "radialNormals" "0" "nonColliding" "0" "nonSolid" "0" "transparent" "0" "detail" "0" "structural" "0" "portal" "0" "lightPortal" "0" "origin" "0" "physicsGeom" "0" "hdrPortal" "0" "hasEditorMaterial" "0" "zFeather" "0" "zFeatherDepth" "40" "eyeOffsetDepth" "0" "outdoorOnly" "0" "falloff" "0" "falloffBeginAngle" "35" "falloffEndAngle" "65" "useSpotLight" "0" "distFalloff" "0" "distFalloffBeginDistance" "200" "distFalloffEndDistance" "10" "falloffBeginColor" "1.000000 1.000000 1.000000 1.000000" "falloffEndColor" "0.500000 0.500000 0.500000 0.500000" "texScroll" "0" "detailScaleX" "8" "detailScaleY" "8" "envMapMin" "0.2" "envMapMax" "1" "envMapExponent" "2.5" "useLegacyNormalEncoding" "0" "sort" "*" "customTemplate" "" "customString" "" "colorTint" "1.000000 1.000000 1.000000 1.000000" "colorMap" "source_data\\ploscica.dds" "detailMap" "" "normalMap" "" "specColorMap" "" "cosinePowerMap" "" "specColorStrength" "100" "cosinePowerStrength" "100" "tileColor" "tile both*" "tileNormal" "tile both*" "tileSpecular" "tile both*" "filterColor" "mip standard (2x bilinear)*" "filterDetail" "mip standard (2x bilinear)*" "filterNormal" "mip standard (2x bilinear)*" "filterSpecular" "mip standard (2x bilinear)*" "nopicmipColor" "0" "nopicmipDetail" "0" "nopicmipNormal" "0" "nopicmipSpecular" "0" "noStreamColor" "0" "tessSize" "0" "textureAtlasRowCount" "1" "textureAtlasColumnCount" "1" "distortionScaleX" "0.5" "distortionScaleY" "0.5" "distortionColorBehavior" "scales distortion strength*" "waterMapTextureWidth" "64" "waterMapHorizontalWorldLength" "37" "waterMapVerticalWorldLength" "37" "waterMapWindSpeed" "76" "waterMapWindDirectionX" "1" "waterMapWindDirectionY" "0" "waterMapAmplitude" "0.06" "waterColorR" "0.2" "waterColorG" "0.3" "waterColorB" "0.4" "formatColor" "*" "formatDetail" "*" "formatSpecular" "*" "formatNormal" "*" "blendFunc" "Replace*" "customBlendOpRgb" "Add*" "customBlendOpAlpha" "Add*" "srcCustomBlendFunc" "One*" "destCustomBlendFunc" "One*" "srcCustomBlendFuncAlpha" "One*" "destCustomBlendFuncAlpha" "One*" "alphaTest" "Always*" "depthTest" "LessEqual*" "depthWrite" "*" "cullFace" "Back*" "polygonOffset" "None*" "showAdvancedOptions" "*" "colorWriteRed" "Enable" "colorWriteGreen" "Enable" "colorWriteBlue" "Enable" "colorWriteAlpha" "Enable" "stencilOpFail1" "Keep" "stencilOpZFail1" "Keep" "stencilOpPass1" "Keep" "stencilOpFail2" "Keep" "stencilOpZFail2" "Keep" "stencilOpPass2" "Keep" "stencilFunc1" "Always" "stencilFunc2" "Always" "stencil" "Disable" } } PK w8%um materials/ploscicazelenafile.gdt { "ploscica_zelena" ( "material.gdf" ) { "template" "material.template" "materialType" "world phong" "locale_case" "0" "locale_test" "0" "locale_tools" "1" "locale_decal" "0" "locale_Middle_East" "0" "locale_London" "0" "locale_Kiev" "0" "locale_Chechnya" "0" "locale_Generic" "0" "locale_Duhoc" "0" "locale_Villers" "0" "locale_Egypt" "0" "locale_Libya" "0" "locale_Tunisia" "0" "locale_Industrial" "0" "locale_Poland" "0" "locale_Modern_America" "0" "usage" "tools" "surfaceType" "asphalt" "missileClip" "0" "bulletClip" "0" "playerClip" "0" "aiClip" "0" "vehicleClip" "0" "itemClip" "0" "canShootClip" "0" "aiSightClip" "0" "noFallDamage" "0" "noSteps" "0" "noImpact" "0" "noMarks" "0" "noPenetrate" "0" "noDrop" "0" "slick" "0" "ladder" "0" "mantleOn" "0" "mantleOver" "0" "noLightmap" "0" "noDynamicLight" "0" "noCastShadow" "0" "noReceiveDynamicShadow" "0" "noDraw" "0" "noFog" "0" "drawToggle" "0" "sky" "0" "radialNormals" "0" "nonColliding" "0" "nonSolid" "0" "transparent" "0" "detail" "0" "structural" "0" "portal" "0" "lightPortal" "0" "origin" "0" "physicsGeom" "0" "hdrPortal" "0" "hasEditorMaterial" "0" "zFeather" "0" "zFeatherDepth" "40" "eyeOffsetDepth" "0" "outdoorOnly" "0" "falloff" "0" "falloffBeginAngle" "35" "falloffEndAngle" "65" "useSpotLight" "0" "distFalloff" "0" "distFalloffBeginDistance" "200" "distFalloffEndDistance" "10" "falloffBeginColor" "1.000000 1.000000 1.000000 1.000000" "falloffEndColor" "0.500000 0.500000 0.500000 0.500000" "texScroll" "0" "detailScaleX" "8" "detailScaleY" "8" "envMapMin" "0.2" "envMapMax" "1" "envMapExponent" "2.5" "useLegacyNormalEncoding" "0" "sort" "*" "customTemplate" "" "customString" "" "colorTint" "1.000000 1.000000 1.000000 1.000000" "colorMap" "ploscica_zelena.dds" "detailMap" "" "normalMap" "" "specColorMap" "" "cosinePowerMap" "" "specColorStrength" "100" "cosinePowerStrength" "100" "tileColor" "tile both*" "tileNormal" "tile both*" "tileSpecular" "tile both*" "filterColor" "mip 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"alphaTest" "Always*" "depthTest" "LessEqual*" "depthWrite" "*" "cullFace" "Back*" "polygonOffset" "None*" "showAdvancedOptions" "*" "colorWriteRed" "Enable" "colorWriteGreen" "Enable" "colorWriteBlue" "Enable" "colorWriteAlpha" "Enable" "stencilOpFail1" "Keep" "stencilOpZFail1" "Keep" "stencilOpPass1" "Keep" "stencilOpFail2" "Keep" "stencilOpZFail2" "Keep" "stencilOpPass2" "Keep" "stencilFunc1" "Always" "stencilFunc2" "Always" "stencil" "Disable" } } PK w8( !materials/podestfile.gdt { "podest_textura" ( "material.gdf" ) { "template" "material.template" "materialType" "world phong" "locale_case" "0" "locale_test" "0" "locale_tools" "1" "locale_decal" "0" "locale_Middle_East" "0" "locale_London" "0" "locale_Kiev" "0" "locale_Chechnya" "0" "locale_Generic" "0" "locale_Duhoc" "0" "locale_Villers" "0" "locale_Egypt" "0" "locale_Libya" "0" "locale_Tunisia" "0" "locale_Industrial" "0" "locale_Poland" "0" "locale_Modern_America" "0" "usage" "tools" "surfaceType" "asphalt" "missileClip" "0" "bulletClip" "0" "playerClip" "0" "aiClip" "0" "vehicleClip" "0" "itemClip" "0" "canShootClip" "0" "aiSightClip" "0" "noFallDamage" "0" "noSteps" "0" "noImpact" "0" "noMarks" "0" "noPenetrate" "0" "noDrop" "0" "slick" "0" "ladder" "0" "mantleOn" "0" "mantleOver" "0" "noLightmap" "0" "noDynamicLight" "0" "noCastShadow" "0" "noReceiveDynamicShadow" "0" "noDraw" "0" "noFog" "0" "drawToggle" "0" "sky" "0" "radialNormals" "0" "nonColliding" "0" "nonSolid" "0" "transparent" "0" "detail" "0" "structural" "0" "portal" "0" "lightPortal" "0" "origin" "0" "physicsGeom" "0" "hdrPortal" "0" "hasEditorMaterial" "0" "zFeather" "0" "zFeatherDepth" "40" "eyeOffsetDepth" "0" "outdoorOnly" "0" "falloff" "0" "falloffBeginAngle" "35" "falloffEndAngle" "65" "useSpotLight" "0" "distFalloff" "0" "distFalloffBeginDistance" "200" "distFalloffEndDistance" "10" "falloffBeginColor" "1.000000 1.000000 1.000000 1.000000" "falloffEndColor" "0.500000 0.500000 0.500000 0.500000" "texScroll" "0" "detailScaleX" "8" "detailScaleY" "8" "envMapMin" "0.2" "envMapMax" "1" "envMapExponent" "2.5" "useLegacyNormalEncoding" "0" "sort" "*" "customTemplate" "" "customString" "" "colorTint" "1.000000 1.000000 1.000000 1.000000" "colorMap" "podest.dds" "detailMap" "" "normalMap" "" "specColorMap" "" "cosinePowerMap" "" "specColorStrength" "100" "cosinePowerStrength" "100" "tileColor" "tile both*" "tileNormal" "tile both*" "tileSpecular" "tile both*" "filterColor" "mip standard (2x bilinear)*" "filterDetail" "mip standard (2x bilinear)*" "filterNormal" "mip standard (2x bilinear)*" "filterSpecular" "mip standard (2x bilinear)*" "nopicmipColor" "0" "nopicmipDetail" "0" "nopicmipNormal" "0" "nopicmipSpecular" "0" "noStreamColor" "0" "tessSize" "0" "textureAtlasRowCount" "1" "textureAtlasColumnCount" "1" "distortionScaleX" "0.5" "distortionScaleY" "0.5" "distortionColorBehavior" "scales distortion strength*" "waterMapTextureWidth" "64" "waterMapHorizontalWorldLength" "37" "waterMapVerticalWorldLength" "37" "waterMapWindSpeed" "76" "waterMapWindDirectionX" "1" "waterMapWindDirectionY" "0" "waterMapAmplitude" "0.06" "waterColorR" "0.2" "waterColorG" "0.3" "waterColorB" "0.4" "formatColor" "*" "formatDetail" "*" "formatSpecular" "*" "formatNormal" "*" "blendFunc" "Replace*" "customBlendOpRgb" "Add*" "customBlendOpAlpha" "Add*" "srcCustomBlendFunc" "One*" "destCustomBlendFunc" "One*" "srcCustomBlendFuncAlpha" "One*" "destCustomBlendFuncAlpha" "One*" "alphaTest" "Always*" "depthTest" "LessEqual*" "depthWrite" "*" "cullFace" "Back*" "polygonOffset" "None*" "showAdvancedOptions" "*" "colorWriteRed" "Enable" "colorWriteGreen" "Enable" "colorWriteBlue" "Enable" "colorWriteAlpha" "Enable" "stencilOpFail1" "Keep" "stencilOpZFail1" "Keep" "stencilOpPass1" "Keep" "stencilOpFail2" "Keep" "stencilOpZFail2" "Keep" "stencilOpPass2" "Keep" "stencilFunc1" "Always" "stencilFunc2" "Always" "stencil" "Disable" } } PK w8"`}materials/radiator_file.gdt { "radiator_textura" ( "material.gdf" ) { "template" "material.template" "materialType" "world phong" "locale_case" "0" "locale_test" "0" "locale_tools" "1" "locale_decal" "0" "locale_Middle_East" "0" "locale_London" "0" "locale_Kiev" "0" "locale_Chechnya" "0" "locale_Generic" "0" "locale_Duhoc" "0" "locale_Villers" "0" "locale_Egypt" "0" "locale_Libya" "0" "locale_Tunisia" "0" "locale_Industrial" "0" "locale_Poland" "0" "locale_Modern_America" "0" "usage" "tools" "surfaceType" "asphalt" "missileClip" "0" "bulletClip" "0" "playerClip" "0" "aiClip" "0" "vehicleClip" "0" "itemClip" "0" "canShootClip" "0" "aiSightClip" "0" "noFallDamage" "0" "noSteps" "0" "noImpact" "0" "noMarks" "0" "noPenetrate" "0" "noDrop" "0" "slick" "0" "ladder" "0" "mantleOn" "0" "mantleOver" "0" "noLightmap" "0" "noDynamicLight" "0" "noCastShadow" "0" "noReceiveDynamicShadow" "0" "noDraw" "0" "noFog" "0" "drawToggle" "0" "sky" "0" "radialNormals" "0" "nonColliding" "0" "nonSolid" "0" "transparent" "0" "detail" "0" "structural" "0" "portal" "0" "lightPortal" "0" "origin" "0" "physicsGeom" "0" "hdrPortal" "0" "hasEditorMaterial" "0" "zFeather" "0" "zFeatherDepth" "40" "eyeOffsetDepth" "0" "outdoorOnly" "0" "falloff" "0" "falloffBeginAngle" "35" "falloffEndAngle" "65" "useSpotLight" "0" "distFalloff" "0" "distFalloffBeginDistance" "200" "distFalloffEndDistance" "10" "falloffBeginColor" "1.000000 1.000000 1.000000 1.000000" "falloffEndColor" "0.500000 0.500000 0.500000 0.500000" "texScroll" "0" "detailScaleX" "8" "detailScaleY" "8" "envMapMin" "0.2" "envMapMax" "1" "envMapExponent" "2.5" "useLegacyNormalEncoding" "0" "sort" "*" "customTemplate" "" "customString" "" "colorTint" "1.000000 1.000000 1.000000 1.000000" "colorMap" "radiator.dds" "detailMap" "radiator_normal.jpg" "normalMap" "" "specColorMap" "" "cosinePowerMap" "" "specColorStrength" "100" "cosinePowerStrength" "100" "tileColor" "tile both*" "tileNormal" "tile both*" "tileSpecular" "tile both*" "filterColor" "mip standard (2x bilinear)*" "filterDetail" "mip standard (2x bilinear)*" "filterNormal" "mip standard (2x bilinear)*" "filterSpecular" "mip standard (2x bilinear)*" "nopicmipColor" "0" "nopicmipDetail" "0" "nopicmipNormal" "0" "nopicmipSpecular" "0" "noStreamColor" "0" "tessSize" "0" "textureAtlasRowCount" "1" "textureAtlasColumnCount" "1" "distortionScaleX" "0.5" "distortionScaleY" "0.5" "distortionColorBehavior" "scales distortion strength*" "waterMapTextureWidth" "64" "waterMapHorizontalWorldLength" "37" "waterMapVerticalWorldLength" "37" "waterMapWindSpeed" "76" "waterMapWindDirectionX" "1" "waterMapWindDirectionY" "0" "waterMapAmplitude" "0.06" "waterColorR" "0.2" "waterColorG" "0.3" "waterColorB" "0.4" "formatColor" "*" "formatDetail" "*" "formatSpecular" "*" "formatNormal" "*" "blendFunc" "Replace*" "customBlendOpRgb" "Add*" "customBlendOpAlpha" "Add*" "srcCustomBlendFunc" "One*" "destCustomBlendFunc" "One*" "srcCustomBlendFuncAlpha" "One*" "destCustomBlendFuncAlpha" "One*" "alphaTest" "Always*" "depthTest" "LessEqual*" "depthWrite" "*" "cullFace" "Back*" "polygonOffset" "None*" "showAdvancedOptions" "*" "colorWriteRed" "Enable" "colorWriteGreen" "Enable" "colorWriteBlue" "Enable" "colorWriteAlpha" "Enable" "stencilOpFail1" "Keep" "stencilOpZFail1" "Keep" "stencilOpPass1" "Keep" "stencilOpFail2" "Keep" "stencilOpZFail2" "Keep" "stencilOpPass2" "Keep" "stencilFunc1" "Always" "stencilFunc2" "Always" "stencil" "Disable" } } PK w8*materials/rastline.gdt { "rastline" ( "material.gdf" ) { "template" "material.template" "materialType" "world phong" "locale_case" "0" "locale_test" "0" "locale_tools" "1" "locale_decal" "0" "locale_Middle_East" "0" "locale_London" "0" "locale_Kiev" "0" "locale_Chechnya" "0" "locale_Generic" "0" "locale_Duhoc" "0" "locale_Villers" "0" "locale_Egypt" "0" "locale_Libya" "0" "locale_Tunisia" "0" "locale_Industrial" "0" "locale_Poland" "0" "locale_Modern_America" "0" "usage" "tools" "surfaceType" "asphalt" "missileClip" "0" "bulletClip" "0" "playerClip" "0" "aiClip" "0" "vehicleClip" "0" "itemClip" "0" "canShootClip" "0" "aiSightClip" "0" "noFallDamage" "0" "noSteps" "0" "noImpact" "0" "noMarks" "0" "noPenetrate" "0" "noDrop" "0" "slick" "0" "ladder" "0" "mantleOn" "0" "mantleOver" "0" "noLightmap" "0" "noDynamicLight" "0" "noCastShadow" "0" "noReceiveDynamicShadow" "0" "noDraw" "0" "noFog" "0" "drawToggle" "0" "sky" "0" "radialNormals" "0" "nonColliding" "0" "nonSolid" "0" "transparent" "0" "detail" "0" "structural" "0" "portal" "0" "lightPortal" "0" "origin" "0" "physicsGeom" "0" "hdrPortal" "0" "hasEditorMaterial" "0" "zFeather" "0" "zFeatherDepth" "40" "eyeOffsetDepth" "0" "outdoorOnly" "0" "falloff" "0" "falloffBeginAngle" "35" "falloffEndAngle" "65" "useSpotLight" "0" "distFalloff" "0" "distFalloffBeginDistance" "200" "distFalloffEndDistance" "10" "falloffBeginColor" "1.000000 1.000000 1.000000 1.000000" "falloffEndColor" "0.500000 0.500000 0.500000 0.500000" "texScroll" "0" "detailScaleX" "8" "detailScaleY" "8" "envMapMin" "0.2" "envMapMax" "1" "envMapExponent" "2.5" "useLegacyNormalEncoding" "0" "sort" "*" "customTemplate" "" "customString" "" "colorTint" "1.000000 1.000000 1.000000 1.000000" "colorMap" "rastline.dds" "detailMap" "rastline_normal.jpg" "normalMap" "" "specColorMap" "" "cosinePowerMap" "" "specColorStrength" "100" "cosinePowerStrength" "100" "tileColor" "tile both*" "tileNormal" "tile both*" "tileSpecular" "tile both*" "filterColor" "mip standard (2x bilinear)*" "filterDetail" "mip standard (2x bilinear)*" "filterNormal" "mip standard (2x bilinear)*" "filterSpecular" "mip standard (2x bilinear)*" "nopicmipColor" "0" "nopicmipDetail" "0" "nopicmipNormal" "0" "nopicmipSpecular" "0" "noStreamColor" "0" "tessSize" "0" "textureAtlasRowCount" "1" "textureAtlasColumnCount" "1" "distortionScaleX" "0.5" "distortionScaleY" "0.5" "distortionColorBehavior" "scales distortion strength*" "waterMapTextureWidth" "64" "waterMapHorizontalWorldLength" "37" "waterMapVerticalWorldLength" "37" "waterMapWindSpeed" "76" "waterMapWindDirectionX" "1" "waterMapWindDirectionY" "0" "waterMapAmplitude" "0.06" "waterColorR" "0.2" "waterColorG" "0.3" "waterColorB" "0.4" "formatColor" "*" "formatDetail" "*" "formatSpecular" "*" "formatNormal" "*" "blendFunc" "Replace*" "customBlendOpRgb" "Add*" "customBlendOpAlpha" "Add*" "srcCustomBlendFunc" "One*" "destCustomBlendFunc" "One*" "srcCustomBlendFuncAlpha" "One*" "destCustomBlendFuncAlpha" "One*" "alphaTest" "Always*" "depthTest" "LessEqual*" "depthWrite" "*" "cullFace" "Back*" "polygonOffset" "None*" "showAdvancedOptions" "*" "colorWriteRed" "Enable" "colorWriteGreen" "Enable" "colorWriteBlue" "Enable" "colorWriteAlpha" "Enable" "stencilOpFail1" "Keep" "stencilOpZFail1" "Keep" "stencilOpPass1" "Keep" "stencilOpFail2" "Keep" "stencilOpZFail2" "Keep" "stencilOpPass2" "Keep" "stencilFunc1" "Always" "stencilFunc2" "Always" "stencil" "Disable" } } PK au8֘ymaterials/steklo steklo.ddsɦ(PK w8Jqmaterials/steklofile.gdt { "steklo" ( "material.gdf" ) { "template" "material.template" "materialType" "world phong" "locale_case" "0" "locale_test" "0" "locale_tools" "1" "locale_decal" "0" "locale_Middle_East" "0" "locale_London" "0" "locale_Kiev" "0" "locale_Chechnya" "0" "locale_Generic" "0" "locale_Duhoc" "0" "locale_Villers" "0" "locale_Egypt" "0" "locale_Libya" "0" "locale_Tunisia" "0" "locale_Industrial" "0" "locale_Poland" "0" "locale_Modern_America" "0" "usage" "tools" "surfaceType" "asphalt" "missileClip" "0" "bulletClip" "0" "playerClip" "0" "aiClip" "0" "vehicleClip" "0" "itemClip" "0" "canShootClip" "0" "aiSightClip" "0" "noFallDamage" "0" "noSteps" "0" "noImpact" "0" "noMarks" "0" "noPenetrate" "0" "noDrop" "0" "slick" "0" "ladder" "0" "mantleOn" "0" "mantleOver" "0" "noLightmap" "0" "noDynamicLight" "0" "noCastShadow" "0" "noReceiveDynamicShadow" "0" "noDraw" "0" "noFog" "0" "drawToggle" "0" "sky" "0" "radialNormals" "0" "nonColliding" "0" "nonSolid" "0" "transparent" "0" "detail" "0" "structural" "0" "portal" "0" "lightPortal" "0" "origin" "0" "physicsGeom" "0" "hdrPortal" "0" "hasEditorMaterial" "0" "zFeather" "0" "zFeatherDepth" "40" "eyeOffsetDepth" "0" "outdoorOnly" "0" "falloff" "0" "falloffBeginAngle" "35" "falloffEndAngle" "65" "useSpotLight" "0" "distFalloff" "0" "distFalloffBeginDistance" "200" "distFalloffEndDistance" "10" "falloffBeginColor" "1.000000 1.000000 1.000000 1.000000" "falloffEndColor" "0.500000 0.500000 0.500000 0.500000" "texScroll" "0" "detailScaleX" "8" "detailScaleY" "8" "envMapMin" "0.2" "envMapMax" "1" "envMapExponent" "2.5" "useLegacyNormalEncoding" "0" "sort" "*" "customTemplate" "" "customString" "" "colorTint" "1.000000 1.000000 1.000000 1.000000" "colorMap" "steklo.dds" "detailMap" "" "normalMap" "" "specColorMap" "" "cosinePowerMap" "" "specColorStrength" "100" "cosinePowerStrength" "100" "tileColor" "tile both*" "tileNormal" "tile both*" "tileSpecular" "tile both*" "filterColor" "mip standard (2x bilinear)*" "filterDetail" "mip standard (2x bilinear)*" "filterNormal" "mip standard (2x bilinear)*" "filterSpecular" "mip standard (2x bilinear)*" "nopicmipColor" "0" "nopicmipDetail" "0" "nopicmipNormal" "0" "nopicmipSpecular" "0" "noStreamColor" "0" "tessSize" "0" "textureAtlasRowCount" "1" "textureAtlasColumnCount" "1" "distortionScaleX" "0.5" "distortionScaleY" "0.5" "distortionColorBehavior" "scales distortion strength*" "waterMapTextureWidth" "64" "waterMapHorizontalWorldLength" "37" "waterMapVerticalWorldLength" "37" "waterMapWindSpeed" "76" "waterMapWindDirectionX" "1" "waterMapWindDirectionY" "0" "waterMapAmplitude" "0.06" "waterColorR" "0.2" "waterColorG" "0.3" "waterColorB" "0.4" "formatColor" "*" "formatDetail" "*" "formatSpecular" "*" "formatNormal" "*" "blendFunc" "Replace*" "customBlendOpRgb" "Add*" "customBlendOpAlpha" "Add*" "srcCustomBlendFunc" "One*" "destCustomBlendFunc" "One*" "srcCustomBlendFuncAlpha" "One*" "destCustomBlendFuncAlpha" "One*" "alphaTest" "Always*" "depthTest" "LessEqual*" "depthWrite" "*" "cullFace" "Back*" "polygonOffset" "None*" "showAdvancedOptions" "*" "colorWriteRed" "Enable" "colorWriteGreen" "Enable" "colorWriteBlue" "Enable" "colorWriteAlpha" "Enable" "stencilOpFail1" "Keep" "stencilOpZFail1" "Keep" "stencilOpPass1" "Keep" "stencilOpFail2" "Keep" "stencilOpZFail2" "Keep" "stencilOpPass2" "Keep" "stencilFunc1" "Always" "stencilFunc2" "Always" "stencil" "Disable" } } PK w8pmaterials/stenafile.gdt { "stena_textura" ( "material.gdf" ) { "template" "material.template" "materialType" "world phong" "locale_case" "0" "locale_test" "0" "locale_tools" "1" "locale_decal" "0" "locale_Middle_East" "0" "locale_London" "0" "locale_Kiev" "0" "locale_Chechnya" "0" "locale_Generic" "0" "locale_Duhoc" "0" "locale_Villers" "0" "locale_Egypt" "0" "locale_Libya" "0" "locale_Tunisia" "0" "locale_Industrial" "0" "locale_Poland" "0" "locale_Modern_America" "0" "usage" "tools" "surfaceType" "asphalt" "missileClip" "0" "bulletClip" "0" "playerClip" "0" "aiClip" "0" "vehicleClip" "0" "itemClip" "0" "canShootClip" "0" "aiSightClip" "0" "noFallDamage" "0" "noSteps" "0" "noImpact" "0" "noMarks" "0" "noPenetrate" "0" "noDrop" "0" "slick" "0" "ladder" "0" "mantleOn" "0" "mantleOver" "0" "noLightmap" "0" "noDynamicLight" "0" "noCastShadow" "0" "noReceiveDynamicShadow" "0" "noDraw" "0" "noFog" "0" "drawToggle" "0" "sky" "0" "radialNormals" "0" "nonColliding" "0" "nonSolid" "0" "transparent" "0" "detail" "0" "structural" "0" "portal" "0" "lightPortal" "0" "origin" "0" "physicsGeom" "0" "hdrPortal" "0" "hasEditorMaterial" "0" "zFeather" "0" "zFeatherDepth" "40" "eyeOffsetDepth" "0" "outdoorOnly" "0" "falloff" "0" "falloffBeginAngle" "35" "falloffEndAngle" "65" "useSpotLight" "0" "distFalloff" "0" "distFalloffBeginDistance" "200" "distFalloffEndDistance" "10" "falloffBeginColor" "1.000000 1.000000 1.000000 1.000000" "falloffEndColor" "0.500000 0.500000 0.500000 0.500000" "texScroll" "0" "detailScaleX" "8" "detailScaleY" "8" "envMapMin" "0.2" "envMapMax" "1" "envMapExponent" "2.5" "useLegacyNormalEncoding" "0" "sort" "*" "customTemplate" "" "customString" "" "colorTint" "1.000000 1.000000 1.000000 1.000000" "colorMap" "stena.dds" "detailMap" "stena_normal.jpg" "normalMap" "" "specColorMap" "" "cosinePowerMap" "" "specColorStrength" "100" "cosinePowerStrength" "100" "tileColor" "tile both*" "tileNormal" "tile both*" "tileSpecular" "tile both*" "filterColor" "mip standard (2x bilinear)*" "filterDetail" "mip standard (2x bilinear)*" "filterNormal" "mip standard (2x bilinear)*" "filterSpecular" "mip standard (2x bilinear)*" "nopicmipColor" "0" "nopicmipDetail" "0" "nopicmipNormal" "0" "nopicmipSpecular" "0" "noStreamColor" "0" "tessSize" "0" "textureAtlasRowCount" "1" "textureAtlasColumnCount" "1" "distortionScaleX" "0.5" "distortionScaleY" "0.5" "distortionColorBehavior" "scales distortion strength*" "waterMapTextureWidth" "64" "waterMapHorizontalWorldLength" "37" "waterMapVerticalWorldLength" "37" "waterMapWindSpeed" "76" "waterMapWindDirectionX" "1" "waterMapWindDirectionY" "0" "waterMapAmplitude" "0.06" "waterColorR" "0.2" "waterColorG" "0.3" "waterColorB" "0.4" "formatColor" "*" "formatDetail" "*" "formatSpecular" "*" "formatNormal" "*" "blendFunc" "Replace*" "customBlendOpRgb" "Add*" "customBlendOpAlpha" "Add*" "srcCustomBlendFunc" "One*" "destCustomBlendFunc" "One*" "srcCustomBlendFuncAlpha" "One*" "destCustomBlendFuncAlpha" "One*" "alphaTest" "Always*" "depthTest" "LessEqual*" "depthWrite" "*" "cullFace" "Back*" "polygonOffset" "None*" "showAdvancedOptions" "*" "colorWriteRed" "Enable" "colorWriteGreen" "Enable" "colorWriteBlue" "Enable" "colorWriteAlpha" "Enable" "stencilOpFail1" "Keep" "stencilOpZFail1" "Keep" "stencilOpPass1" "Keep" "stencilOpFail2" "Keep" "stencilOpZFail2" "Keep" "stencilOpPass2" "Keep" "stencilFunc1" "Always" "stencilFunc2" "Always" "stencil" "Disable" } } PK AXj8ĴOmaterials/stena_textura` @d  AA????l_sm_r0c0d0stena_texturastenacolorMapdetailMapstena_normalnormalMap$identitynormalmapdetailScalecolorTintPK w8KEmaterials/talna_file.gdt { "talna_textura" ( "material.gdf" ) { "template" "material.template" "materialType" "world phong" "locale_case" "0" "locale_test" "0" "locale_tools" "1" "locale_decal" "0" "locale_Middle_East" "0" "locale_London" "0" "locale_Kiev" "0" "locale_Chechnya" "0" "locale_Generic" "0" "locale_Duhoc" "0" "locale_Villers" "0" "locale_Egypt" "0" "locale_Libya" "0" "locale_Tunisia" "0" "locale_Industrial" "0" "locale_Poland" "0" "locale_Modern_America" "0" "usage" "tools" "surfaceType" "asphalt" "missileClip" "0" "bulletClip" "0" "playerClip" "0" "aiClip" "0" "vehicleClip" "0" "itemClip" "0" "canShootClip" "0" "aiSightClip" "0" "noFallDamage" "0" "noSteps" "0" "noImpact" "0" "noMarks" "0" "noPenetrate" "0" "noDrop" "0" "slick" "0" "ladder" "0" "mantleOn" "0" "mantleOver" "0" "noLightmap" "0" "noDynamicLight" "0" "noCastShadow" "0" "noReceiveDynamicShadow" "0" "noDraw" "0" "noFog" "0" "drawToggle" "0" "sky" "0" "radialNormals" "0" "nonColliding" "0" "nonSolid" "0" "transparent" "0" "detail" "0" "structural" "0" "portal" "0" "lightPortal" "0" "origin" "0" "physicsGeom" "0" "hdrPortal" "0" "hasEditorMaterial" "0" "zFeather" "0" "zFeatherDepth" "40" "eyeOffsetDepth" "0" "outdoorOnly" "0" "falloff" "0" "falloffBeginAngle" "35" "falloffEndAngle" "65" "useSpotLight" "0" "distFalloff" "0" "distFalloffBeginDistance" "200" "distFalloffEndDistance" "10" "falloffBeginColor" "1.000000 1.000000 1.000000 1.000000" "falloffEndColor" "0.500000 0.500000 0.500000 0.500000" "texScroll" "0" "detailScaleX" "8" "detailScaleY" "8" "envMapMin" "0.2" "envMapMax" "1" "envMapExponent" "2.5" "useLegacyNormalEncoding" "0" "sort" "*" "customTemplate" "" "customString" "" "colorTint" "1.000000 1.000000 1.000000 1.000000" "colorMap" "talna_ploscica.dds" "detailMap" "talna_ploscica_normal.jpg" "normalMap" "" "specColorMap" "" "cosinePowerMap" "" "specColorStrength" "100" "cosinePowerStrength" "100" "tileColor" "tile both*" "tileNormal" "tile both*" "tileSpecular" "tile both*" "filterColor" "mip standard (2x bilinear)*" "filterDetail" "mip standard (2x bilinear)*" "filterNormal" "mip standard (2x bilinear)*" "filterSpecular" "mip standard (2x bilinear)*" "nopicmipColor" "0" "nopicmipDetail" "0" "nopicmipNormal" "0" "nopicmipSpecular" "0" "noStreamColor" "0" "tessSize" "0" "textureAtlasRowCount" "1" "textureAtlasColumnCount" "1" "distortionScaleX" "0.5" "distortionScaleY" "0.5" "distortionColorBehavior" "scales distortion strength*" "waterMapTextureWidth" "64" "waterMapHorizontalWorldLength" "37" "waterMapVerticalWorldLength" "37" "waterMapWindSpeed" "76" "waterMapWindDirectionX" "1" "waterMapWindDirectionY" "0" "waterMapAmplitude" "0.06" "waterColorR" "0.2" "waterColorG" "0.3" "waterColorB" "0.4" "formatColor" "*" "formatDetail" "*" "formatSpecular" "*" "formatNormal" "*" "blendFunc" "Replace*" "customBlendOpRgb" "Add*" "customBlendOpAlpha" "Add*" "srcCustomBlendFunc" "One*" "destCustomBlendFunc" "One*" "srcCustomBlendFuncAlpha" "One*" "destCustomBlendFuncAlpha" "One*" "alphaTest" "Always*" "depthTest" "LessEqual*" "depthWrite" "*" "cullFace" "Back*" "polygonOffset" "None*" "showAdvancedOptions" "*" "colorWriteRed" "Enable" "colorWriteGreen" "Enable" "colorWriteBlue" "Enable" "colorWriteAlpha" "Enable" "stencilOpFail1" "Keep" "stencilOpZFail1" "Keep" "stencilOpPass1" "Keep" "stencilOpFail2" "Keep" "stencilOpZFail2" "Keep" "stencilOpPass2" "Keep" "stencilFunc1" "Always" "stencilFunc2" "Always" "stencil" "Disable" } } PK w8֓%amaterials/tile2.gdt { "tile_texture" ( "material.gdf" ) { "template" "material.template" "materialType" "world phong" "locale_case" "0" "locale_test" "0" "locale_tools" "1" "locale_decal" "0" "locale_Middle_East" "0" "locale_London" "0" "locale_Kiev" "0" "locale_Chechnya" "0" "locale_Generic" "0" "locale_Duhoc" "0" "locale_Villers" "0" "locale_Egypt" "0" "locale_Libya" "0" "locale_Tunisia" "0" "locale_Industrial" "0" "locale_Poland" "0" "locale_Modern_America" "0" "usage" "tools" "surfaceType" "asphalt" "missileClip" "0" "bulletClip" "0" "playerClip" "0" "aiClip" "0" "vehicleClip" "0" "itemClip" "0" "canShootClip" "0" "aiSightClip" "0" "noFallDamage" "0" "noSteps" "0" "noImpact" "0" "noMarks" "0" "noPenetrate" "0" "noDrop" "0" "slick" "0" "ladder" "0" "mantleOn" "0" "mantleOver" "0" "noLightmap" "0" "noDynamicLight" "0" "noCastShadow" "0" "noReceiveDynamicShadow" "0" "noDraw" "0" "noFog" "0" "drawToggle" "0" "sky" "0" "radialNormals" "0" "nonColliding" "0" "nonSolid" "0" "transparent" "0" "detail" "0" "structural" "0" "portal" "0" "lightPortal" "0" "origin" "0" "physicsGeom" "0" "hdrPortal" "0" "hasEditorMaterial" "0" "zFeather" "0" "zFeatherDepth" "40" "eyeOffsetDepth" "0" "outdoorOnly" "0" "falloff" "0" "falloffBeginAngle" "35" "falloffEndAngle" "65" "useSpotLight" "0" "distFalloff" "0" "distFalloffBeginDistance" "200" "distFalloffEndDistance" "10" "falloffBeginColor" "1.000000 1.000000 1.000000 1.000000" "falloffEndColor" "0.500000 0.500000 0.500000 0.500000" "texScroll" "0" "detailScaleX" "8" "detailScaleY" "8" "envMapMin" "0.2" "envMapMax" "1" "envMapExponent" "2.5" "useLegacyNormalEncoding" "0" "sort" "*" "customTemplate" "" "customString" "" "colorTint" "1.000000 1.000000 1.000000 1.000000" "colorMap" "ploscica2.dds" "detailMap" "" "normalMap" "" "specColorMap" "" "cosinePowerMap" "" "specColorStrength" "100" "cosinePowerStrength" "100" "tileColor" "tile both*" "tileNormal" "tile both*" "tileSpecular" "tile both*" "filterColor" "mip standard (2x bilinear)*" "filterDetail" "mip standard (2x bilinear)*" "filterNormal" "mip standard (2x bilinear)*" "filterSpecular" "mip standard (2x bilinear)*" "nopicmipColor" "0" "nopicmipDetail" "0" "nopicmipNormal" "0" "nopicmipSpecular" "0" "noStreamColor" "0" "tessSize" "0" "textureAtlasRowCount" "1" "textureAtlasColumnCount" "1" "distortionScaleX" "0.5" "distortionScaleY" "0.5" "distortionColorBehavior" "scales distortion strength*" "waterMapTextureWidth" "64" "waterMapHorizontalWorldLength" "37" "waterMapVerticalWorldLength" "37" "waterMapWindSpeed" "76" "waterMapWindDirectionX" "1" "waterMapWindDirectionY" "0" "waterMapAmplitude" "0.06" "waterColorR" "0.2" "waterColorG" "0.3" "waterColorB" "0.4" "formatColor" "*" "formatDetail" "*" "formatSpecular" "*" "formatNormal" "*" "blendFunc" "Replace*" "customBlendOpRgb" "Add*" "customBlendOpAlpha" "Add*" "srcCustomBlendFunc" "One*" "destCustomBlendFunc" "One*" "srcCustomBlendFuncAlpha" "One*" "destCustomBlendFuncAlpha" "One*" "alphaTest" "Always*" "depthTest" "LessEqual*" "depthWrite" "*" "cullFace" "Back*" "polygonOffset" "None*" "showAdvancedOptions" "*" "colorWriteRed" "Enable" "colorWriteGreen" "Enable" "colorWriteBlue" "Enable" "colorWriteAlpha" "Enable" "stencilOpFail1" "Keep" "stencilOpZFail1" "Keep" "stencilOpPass1" "Keep" "stencilOpFail2" "Keep" "stencilOpZFail2" "Keep" "stencilOpPass2" "Keep" "stencilFunc1" "Always" "stencilFunc2" "Always" "stencil" "Disable" } } PK w80_materials/tile512.gdt { "tile_512_texture" ( "material.gdf" ) { "template" "material.template" "materialType" "world phong" "locale_case" "0" "locale_test" "0" "locale_tools" "1" "locale_decal" "0" "locale_Middle_East" "0" "locale_London" "0" "locale_Kiev" "0" "locale_Chechnya" "0" "locale_Generic" "0" "locale_Duhoc" "0" "locale_Villers" "0" "locale_Egypt" "0" "locale_Libya" "0" "locale_Tunisia" "0" "locale_Industrial" "0" "locale_Poland" "0" "locale_Modern_America" "0" "usage" "tools" "surfaceType" "asphalt" "missileClip" "0" "bulletClip" "0" "playerClip" "0" "aiClip" "0" "vehicleClip" "0" "itemClip" "0" "canShootClip" "0" "aiSightClip" "0" "noFallDamage" "0" "noSteps" "0" "noImpact" "0" "noMarks" "0" "noPenetrate" "0" "noDrop" "0" "slick" "0" "ladder" "0" "mantleOn" "0" "mantleOver" "0" "noLightmap" "0" "noDynamicLight" "0" "noCastShadow" "0" "noReceiveDynamicShadow" "0" "noDraw" "0" "noFog" "0" "drawToggle" "0" "sky" "0" "radialNormals" "0" "nonColliding" "0" "nonSolid" "0" "transparent" "0" "detail" "0" "structural" "0" "portal" "0" "lightPortal" "0" "origin" "0" "physicsGeom" "0" "hdrPortal" "0" "hasEditorMaterial" "0" "zFeather" "0" "zFeatherDepth" "40" "eyeOffsetDepth" "0" "outdoorOnly" "0" "falloff" "0" "falloffBeginAngle" "35" "falloffEndAngle" "65" "useSpotLight" "0" "distFalloff" "0" "distFalloffBeginDistance" "200" "distFalloffEndDistance" "10" "falloffBeginColor" "1.000000 1.000000 1.000000 1.000000" "falloffEndColor" "0.500000 0.500000 0.500000 0.500000" "texScroll" "0" "detailScaleX" "8" "detailScaleY" "8" "envMapMin" "0.2" "envMapMax" "1" "envMapExponent" "2.5" "useLegacyNormalEncoding" "0" "sort" "*" "customTemplate" "" "customString" "" "colorTint" "1.000000 1.000000 1.000000 1.000000" "colorMap" "ploscica512.dds" "detailMap" "" "normalMap" "" "specColorMap" "" "cosinePowerMap" "" "specColorStrength" "100" "cosinePowerStrength" "100" "tileColor" "tile both*" "tileNormal" "tile both*" "tileSpecular" "tile both*" "filterColor" "mip standard (2x bilinear)*" "filterDetail" "mip standard (2x bilinear)*" "filterNormal" "mip standard (2x bilinear)*" "filterSpecular" "mip standard (2x bilinear)*" "nopicmipColor" "0" "nopicmipDetail" "0" "nopicmipNormal" "0" "nopicmipSpecular" "0" "noStreamColor" "0" "tessSize" "0" "textureAtlasRowCount" "1" "textureAtlasColumnCount" "1" "distortionScaleX" "0.5" "distortionScaleY" "0.5" "distortionColorBehavior" "scales distortion strength*" "waterMapTextureWidth" "64" "waterMapHorizontalWorldLength" "37" "waterMapVerticalWorldLength" "37" "waterMapWindSpeed" "76" "waterMapWindDirectionX" "1" "waterMapWindDirectionY" "0" "waterMapAmplitude" "0.06" "waterColorR" "0.2" "waterColorG" "0.3" "waterColorB" "0.4" "formatColor" "*" "formatDetail" "*" "formatSpecular" "*" "formatNormal" "*" "blendFunc" "Replace*" "customBlendOpRgb" "Add*" "customBlendOpAlpha" "Add*" "srcCustomBlendFunc" "One*" "destCustomBlendFunc" "One*" "srcCustomBlendFuncAlpha" "One*" "destCustomBlendFuncAlpha" "One*" "alphaTest" "Always*" "depthTest" "LessEqual*" "depthWrite" "*" "cullFace" "Back*" "polygonOffset" "None*" "showAdvancedOptions" "*" "colorWriteRed" "Enable" "colorWriteGreen" "Enable" "colorWriteBlue" "Enable" "colorWriteAlpha" "Enable" "stencilOpFail1" "Keep" "stencilOpZFail1" "Keep" "stencilOpPass1" "Keep" "stencilOpFail2" "Keep" "stencilOpZFail2" "Keep" "stencilOpPass2" "Keep" "stencilFunc1" "Always" "stencilFunc2" "Always" "stencil" "Disable" } } PK w8WZematerials/toaletni_papir_normal model_export\toaletni_papir_normal.jpgFRPK w8'materials/toaletni_papir_tex model_export\toaletni_papir_tex.jpgSRPK w8Y materials/turretsettings.gdt { "50cal_turret_technical" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "technical/stand" "damage" "250" "playerDamage" "30" "minDamage" "250" "minPlayerDamage" "30" "maxDamageRange" "15000" "minDamageRange" "16000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "360" "rightArc" "360" "topArc" "50" "bottomArc" "20" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.05" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "180" "maxVertTurnSpeed" "360" "horTurnSpeed" "100" "vertTurnSpeed" "100" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "" "fireSoundPlayer" "" "loopFireSound" "tank_mg_cal30_loop" "loopFireSoundPlayer" "tank_mg_cal30_loop" "stopFireSound" "tank_mg_cal30_cooldown" "stopFireSoundPlayer" "tank_mg_cal30_cooldown" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "hud_icon_m249saw_mounted" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "" "adsDofStart" "0" "adsDofEnd" "0" } "bmp_turret2" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_large" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "" "damage" "250" "playerDamage" "30" "minDamage" "250" "minPlayerDamage" "30" "maxDamageRange" "15000" "minDamageRange" "16000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "26" "rightArc" "26" "topArc" "40" "bottomArc" "10" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.05" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "180" "maxVertTurnSpeed" "360" "horTurnSpeed" "100" "vertTurnSpeed" "100" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "" "fireSoundPlayer" "" "loopFireSound" "tank_mg_cal30_loop" "loopFireSoundPlayer" "tank_mg_cal30_loop" "stopFireSound" "tank_mg_cal30_cooldown" "stopFireSoundPlayer" "tank_mg_cal30_cooldown" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "gfx/icons/hud@mg42.tga" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "" "adsDofStart" "0" "adsDofEnd" "0" } "cod3mg42_turret" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_large" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/stand" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "45" "rightArc" "45" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_m249saw_turret_fire_npc" "fireSoundPlayer" "weap_m249saw_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "gfx/icons/hud@mg42.tga" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "heli_minigun_noai" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "10000" "explosionRadius" "10" "explosionInnerDamage" "10" "explosionOuterDamage" "10" "damageConeAngle" "180" "script" "" "damage" "250" "playerDamage" "40" "minDamage" "250" "minPlayerDamage" "30" "maxDamageRange" "15000" "minDamageRange" "16000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "180" "rightArc" "180" "topArc" "70" "bottomArc" "70" "grabarc" "0" "accuracy" "1" "aiSpread" "0.2" "playerSpread" "0.2" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "" "fireSoundPlayer" "" "loopFireSound" "hind_gatling_fire" "loopFireSoundPlayer" "hind_gatling_fire" "stopFireSound" "hind_gatling_cooldown" "stopFireSoundPlayer" "hind_gatling_cooldown" "viewFlashEffect" "fx\\muzzleflashes\\blackhawk_flash_armada.efx" "worldFlashEffect" "fx\\muzzleflashes\\blackhawk_flash_armada.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "heli_small_arms_fire" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_large" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "" "damage" "250" "playerDamage" "40" "minDamage" "250" "minPlayerDamage" "30" "maxDamageRange" "15000" "minDamageRange" "16000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "30" "rightArc" "30" "topArc" "20" "bottomArc" "50" "grabarc" "0" "accuracy" "0.5" "aiSpread" "0.5" "playerSpread" "0.5" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "30" "maxVertTurnSpeed" "30" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "5" "yawConvergenceTime" "1" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_ak47_fire" "fireSoundPlayer" "" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "gfx/icons/hud@mg42.tga" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "heli_spotlight" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_large" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "" "damage" "75" "playerDamage" "100" "minDamage" "45" "minPlayerDamage" "75" "maxDamageRange" "15000" "minDamageRange" "16000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "179" "rightArc" "179" "topArc" "179" "bottomArc" "179" "grabarc" "0" "accuracy" "1" "aiSpread" "0.5" "playerSpread" "0.5" "fireTime" "0.05" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "180" "maxVertTurnSpeed" "360" "horTurnSpeed" "100" "vertTurnSpeed" "100" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "4" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "" "fireSoundPlayer" "" "loopFireSound" "tank_mg_cal30_loop" "loopFireSoundPlayer" "tank_mg_cal30_loop" "stopFireSound" "tank_mg_cal30_cooldown" "stopFireSoundPlayer" "tank_mg_cal30_cooldown" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "gfx/icons/hud@mg42.tga" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "" "adsDofStart" "0" "adsDofEnd" "0" } "hind_turret" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_large" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "" "damage" "75" "playerDamage" "100" "minDamage" "45" "minPlayerDamage" "75" "maxDamageRange" "15000" "minDamageRange" "16000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "25" "rightArc" "25" "topArc" "10" "bottomArc" "75" "grabarc" "0" "accuracy" "0.1" "aiSpread" "0.5" "playerSpread" "0.5" "fireTime" "0.05" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "180" "maxVertTurnSpeed" "360" "horTurnSpeed" "100" "vertTurnSpeed" "100" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "4" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "" "fireSoundPlayer" "" "loopFireSound" "tank_mg_cal30_loop" "loopFireSoundPlayer" "tank_mg_cal30_loop" "stopFireSound" "tank_mg_cal30_cooldown" "stopFireSoundPlayer" "tank_mg_cal30_cooldown" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "gfx/icons/hud@mg42.tga" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "" "adsDofStart" "0" "adsDofEnd" "0" } "hind_turret_old" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_large" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "5000" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "" "damage" "500" "playerDamage" "250" "minDamage" "250" "minPlayerDamage" "150" "maxDamageRange" "15000" "minDamageRange" "16000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "115" "rightArc" "115" "topArc" "90" "bottomArc" "90" "grabarc" "0" "accuracy" "0.5" "aiSpread" "2" "playerSpread" "1" "fireTime" "0.05" "animHorRotateInc" "20" "minHorTurnSpeed" "5" "minVertTurnSpeed" "5" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "100" "vertTurnSpeed" "100" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "2" "suppressionTime" "2" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "" "fireSoundPlayer" "" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "" "dropHintString" "" "fireRumble" "" "adsDofStart" "0" "adsDofEnd" "0" } "m14_bipod_stand" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "prone" "impactType" "bullet_large" "penetrateType" "large" "inventoryType" "primary" "fireType" "Single Shot" "adsOverlayShader" "scope_overlay_m40a3" "adsOverlayWidth" "483" "adsOverlayHeight" "480" "adsOverlayInterface" "Turret Scope" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/stand" "damage" "1000" "playerDamage" "1000" "minDamage" "1000" "minPlayerDamage" "1000" "maxDamageRange" "12000" "minDamageRange" "12000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "45" "rightArc" "45" "topArc" "25" "bottomArc" "24" "grabarc" "0" "accuracy" "1" "aiSpread" "2" "playerSpread" "0" "fireTime" "0.95" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_barrett_fire_plr" "fireSoundPlayer" "" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "turret_scope_zoom" "viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx" "reticleCenter" "reticle_center_cross" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "" "killIcon" "" "hudIconRatio" "4:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "" "dropHintString" "" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "m1a1_coaxial_mg" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "prone" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "" "damage" "250" "playerDamage" "30" "minDamage" "250" "minPlayerDamage" "30" "maxDamageRange" "15000" "minDamageRange" "16000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "2" "rightArc" "10" "topArc" "65" "bottomArc" "15" "grabarc" "0" "accuracy" "0.1" "aiSpread" "0.5" "playerSpread" "0.5" "fireTime" "0.05" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "180" "maxVertTurnSpeed" "360" "horTurnSpeed" "100" "vertTurnSpeed" "100" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "" "fireSoundPlayer" "" "loopFireSound" "tank_mg_cal30_loop" "loopFireSoundPlayer" "tank_mg_cal30_loop" "stopFireSound" "tank_mg_cal30_cooldown" "stopFireSoundPlayer" "tank_mg_cal30_cooldown" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "gfx/icons/hud@mg42.tga" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "" "adsDofStart" "0" "adsDofEnd" "0" } "mg42_bipod_prone" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "prone" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/prone" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "40" "rightArc" "40" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_m249saw_turret_fire_npc" "fireSoundPlayer" "weap_m249saw_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "gfx/icons/hud@mg42.tga" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "mg42_bipod_stand" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/stand" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "45" "rightArc" "45" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_m249saw_turret_fire_npc" "fireSoundPlayer" "weap_m249saw_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\mg42hv_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\mg42hv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "gfx/icons/hud@mg42.tga" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "minigun_player_turret" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "10000" "explosionRadius" "10" "explosionInnerDamage" "10" "explosionOuterDamage" "10" "damageConeAngle" "180" "script" "" "damage" "1000" "playerDamage" "40" "minDamage" "250" "minPlayerDamage" "30" "maxDamageRange" "15000" "minDamageRange" "16000" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "75" "rightArc" "75" "topArc" "45" "bottomArc" "30" "grabarc" "0" "accuracy" "1" "aiSpread" "0.2" "playerSpread" "2.5" "fireTime" "0.05" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "1" "fireSound" "" "fireSoundPlayer" "" "loopFireSound" "minigun_gatling_fire" "loopFireSoundPlayer" "minigun_gatling_fire" "stopFireSound" "minigun_gatling_cooldown" "stopFireSoundPlayer" "minigun_gatling_cooldown" "viewFlashEffect" "fx\\muzzleflashes\\minigun_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\minigun_flash_view.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "hud_icon_minigun" "killIcon" "" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "rpd_bipod_crouch" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/crouch" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "45" "rightArc" "45" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_rpd_turret_fire_npc" "fireSoundPlayer" "weap_rpd_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "hud_icon_m249saw_mounted" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "rpd_bipod_prone" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "prone" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/prone" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "40" "rightArc" "40" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_rpd_turret_fire_npc" "fireSoundPlayer" "weap_rpd_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "hud_icon_m249saw_mounted" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "rpd_bipod_stand" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/stand" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "45" "rightArc" "45" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_rpd_turret_fire_npc" "fireSoundPlayer" "weap_rpd_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "hud_icon_m249saw_mounted" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "saw_bipod_crouch" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/crouch" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "45" "rightArc" "45" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_m249saw_turret_fire_npc" "fireSoundPlayer" "weap_m249saw_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "hud_icon_m249saw_mounted" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "saw_bipod_crouch_mp" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "2: Multi-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "duck" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/crouch" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "1500" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "45" "rightArc" "45" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.05" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_m249saw_turret_fire_npc" "fireSoundPlayer" "weap_m249saw_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "saw_gunner_idle" "fireAnim" "saw_gunner_firing_mg" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "hud_icon_m249saw_mounted" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "saw_bipod_prone" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "prone" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/prone" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "40" "rightArc" "40" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_m249saw_turret_fire_npc" "fireSoundPlayer" "weap_m249saw_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "hud_icon_m249saw_mounted" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "saw_bipod_prone_mp" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "2: Multi-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "prone" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/crouch" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "1500" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "40" "rightArc" "40" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.05" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_m249saw_turret_fire_npc" "fireSoundPlayer" "weap_m249saw_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "saw_gunner_idle" "fireAnim" "saw_gunner_firing_mg" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "hud_icon_m249saw_mounted" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE" "dropHintString" "PLATFORM_HOLD_TO_DROP" "fireRumble" "defaultweapon_fire" "adsDofStart" "0" "adsDofEnd" "0" } "saw_bipod_stand" ( "turretweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "projectileTrail" "none" "weaponClass" "turret" "weaponType" "bullet" "stance" "stand" "impactType" "bullet_ap" "penetrateType" "large" "inventoryType" "primary" "fireType" "Full Auto" "adsOverlayShader" "" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "adsOverlayInterface" "none" "projImpactExplode" "0" "projectileSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "script" "saw/stand" "damage" "130" "playerDamage" "40" "minDamage" "90" "minPlayerDamage" "30" "maxDamageRange" "1024" "minDamageRange" "2400" "enemyCrosshairRange" "4000" "autoAimRange" "8000" "aimAssistRange" "8000" "aimAssistRangeAds" "8000" "leftArc" "45" "rightArc" "45" "topArc" "15" "bottomArc" "15" "grabarc" "0" "accuracy" "0.38" "aiSpread" "2" "playerSpread" "0.5" "fireTime" "0.065" "animHorRotateInc" "15" "minHorTurnSpeed" "1" "minVertTurnSpeed" "1" "maxHorTurnSpeed" "360" "maxVertTurnSpeed" "360" "horTurnSpeed" "40" "vertTurnSpeed" "40" "pitchConvergenceTime" "0.3" "yawConvergenceTime" "1.5" "suppressionTime" "3" "maxRange" "0" "horizViewJitter" "0.5" "vertViewJitter" "0.5" "rifleBullet" "1" "armorPiercing" "0" "fireSound" "weap_m249saw_turret_fire_npc" "fireSoundPlayer" "weap_m249saw_turret_fire_plr" "loopFireSound" "" "loopFireSoundPlayer" "" "stopFireSound" "" "stopFireSoundPlayer" "" "viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx" "reticleCenter" "gfx\\reticle\\mg42_cross.tga" "reticleCenterSize" "32" "idleAnim" "" "fireAnim" "" "playerPositionDist" "46" "hudIcon" "hud_icon_m249saw_mounted" "killIcon" "hud_icon_m249saw_mounted" "hudIconRatio" "2:1" "killIconRatio" "2:1" "flipKillIcon" "1" "useHintString" "PLATFORM_HOLD_TO_USE"